Driving Simulator for early 911

The Covid pandemic surprised us all in spring 2020 and changed our lives in many ways. In our case, among other things it cancelled most of the 2020 race season which we had planned ahead. This was the trigger to get a racing simulator. We got it in spring 2020 and it turned to be very interesting tool. We had equipment using the Assetto Corsa program. It was not like driving in the real world, but it was much better than we thought. The program had extremely well modelled tracks even for Finland. The driving feeling was surprisingly good. The moving seat and feedback from the steering wheel were adding the sense of reality. The only thing which is missing are the G forces. Testing the option to compete against the other cars driven by the computer turned out to be a big disappointment. Then it became like a classical computer game. This is different in real SIM racing where you drive against other real drivers.


As we have been preparing for the European races with our 1965 Porsche 911, this turned out to be very useful tool familiarize ourselves with the new tracks, speeds, braking points and driving lines. Assetto Corsa has a lot of cars to choose, but the closest car was the 1974 Porsche 911 RSR. This car is far faster than our own car and that prompted the idea of making a model of our own 1965 Porsche 911. During fall 2020 and early 2021 our friends at Simtechpro in Spain programmed the model. We have then been testing the model at Cube simulator center at Seinäjoki with the help of Andy Symonds. He is a specialist with F1 level racing simulators and helps young Finnish formula divers to get much needed simulator experience. It is quite amazing that you can use these driving simulators even to prepare yourself in historic racing.

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